the video game that captures bittersweet, millennial life under COVID-19
- Written by Alex Henderson, PhD Candidate in Literary Studies and Creative Writing, University of Canberra
FinjiNight in the Woods is a video game about strange in-between spaces: between youth and adulthood, between a rose-tinted past and an uncertain future.
Released in 2017, it feels especially resonant in a time of COVID-19. Its themes of underemployment, decaying cities and youth disenfranchisement, combined with a mood of uncertainty about the...





